Friday, October 26, 2012

Calculate volume of Triangular and Sphere in C promgramming(Using Switch case)

Dear Lecturer

How are you today?

Name: Deab Sina
Major: D4 TMD ITB Batch 6

Control-flow



The control-flow of a language specify the order in which computations are performed. We have already met the most common control-flow constructions in earlier examples; here we will complete the set, and be more precise about the ones discussed before.

1 Statements and Blocks

An expression such as x = 0 or i++ or printf(...) becomes a statement when it is followed by a semicolon, (;) as in
x = 0;
i++;
printf(...);

In C, the semicolon(;) is a statement terminator, rather than a separator as it is in languages like Pascal.
Braces { and } are used to group declarations and statements together into a compound statement, or block, so that they are syntactically equivalent to a single statement. 

2 If-Else
The if-else statement is used to express decisions. Formally the syntax is

if (expression)
statement1
else
statement2

where the else part is optional. The expression is evaluated; if it is true (that is, if expression has a non-zero value), statement1 is executed. If it is false (expression is zero) and if there is an else part, statement2 is executed instead.Since an if tests the numeric value of an expression, certain coding shortcuts are possible. The most obvious is writing

if (expression)
instead of
if (expression != 0)
 
Sometimes this is natural and clear; at other times it can be cryptic. Because the else part of an if-else is optional, there is an ambiguity when an else if omitted from a nested if sequence. This is resolved by associating the else with the closest previous else-less if. For example, in

if (n > 0)
if (a > b)
z = a;
else
z = b;

the else goes to the inner if, as we have shown by indentation. If that isn’t what you want, braces must be used to force the proper association:

if (n > 0) {
if (a > b)
z = a;
}
else
z = b;
The ambiguity is especially pernicious in situations like this:

if (n > 0)
for (i = 0; i < n; i++)
if (s[i] > 0) {
printf("...");
return i;
}
else /* WRONG */
printf("error -- n is negative\n");

The indentation shows unequivocally what you want, but the compiler doesn’t get the message, and associates the else with the inner if. This kind of bug can be hard to find; it’s a good idea to use braces when there are nested ifs. By the way, notice that there is a semicolon(;) after z = a in

if (a > b)
z = a;
else
z = b;

This is because grammatically, a statement follows the if, and an expression statement like ‘‘z = a;’’ is always terminated by a semicolon.

3 Else-If

The construction

if (expression)
statement
else if (expression)
statement
else if (expression)
statement
else if (expression)
statement
else
statement

Occurs so often that it is worth a brief separate discussion.This sequence of if statements is the most general way of writing a multi-way decision. The expressions are evaluated in order; if an expression is true, the statement associated with it is executed, and this terminates the whole chain. As always, the code for each statement is either a single statement, or a group of them in braces. The last else part handles the ‘‘none of the above’’ or default case where none of the other conditions is satisfied. Sometimes there is no explicit action for the default; in that case the trailing

else
statement
can be omitted, or it may be used for error checking to catch an ‘‘impossible’’ condition.

4 Switch

The switch statement is a multi-way decision that tests whether an expression matches one of a number of constant integer values, and branches accordingly.

switch (expression) {
caseconst-expr: statements
caseconst-expr: statements
default: statements
}

Each case is labeled by one or more integer-valued constants or constant expressions. If a case matches the expression value, execution starts at that case. All case expressions must be different. The case labeled default is executed if none of the other cases are satisfied. A default is optional; if it isn’t there and if none of the cases match, no action at all takes place. Cases and the default clause can occur in any order.

5 Loops - While and For

We have already encountered the while and for loops. In

while (expression)
statement

the expression is evaluated. If it is non-zero, statement is executed and expression is re-evaluated. This cycle continues until expression becomes zero, at which point execution resumes after statement. The for statement

for (expr1; expr2; expr3)
statement
is equivalent to
expr1;
while (expr2) {
statement
expr3;
}

Grammatically, the three components of a for loop are expressions. Most commonly, expr1 and expr3 are assignments or function calls and expr2 is a relational expression. Any of the three parts can be omitted, although the semicolons must remain. If expr1 or expr3 is omitted, it is simply dropped from the expansion. If the test, expr2, is not present, it is taken as permanently true, so

for (;;) {
...
}

is an ‘‘infinite’’ loop, presumably to be broken by other means, such as a break or return.
Whether to use while or for is largely a matter of personal preference. For example, in

while ((c = getchar()) == ’ ’ || c == ’\n’ || c = ’\t’)
; /* skip white space characters */

there is no initialization or re-initialization, so the while is most natural. The for is preferable when there is a simple initialization and increment since it keeps the loop control statements close together and visible at the top of the loop. This is most obvious in
for (i = 0; i < n; i++)
...
which is the C idiom for processing the first n elements of an array, the analog of the Fortran DO loop or the Pascal for. The analogy is not perfect, however, since the index variable i retains its value when the loop terminates for any reason. Because the components of the for are arbitrary expressions, for loops are not restricted to arithmetic progressions. Nonetheless, it is bad style to force unrelated computations into the initialization and increment of a for, which are better reserved for loop control operations.

6 Loops - Do-While

The syntax of the do is

do
statement
while (expression);

The statement is executed, then expression is evaluated. If it is true, statement is evaluated again, and so on. When the expression becomes false, the loop terminates. Except for the sense of the test, do-while is equivalent to the Pascal repeat-until statement.

7 Break and Continue

It is sometimes convenient to be able to exit from a loop other than by testing at the top or bottom. The break statement provides an early exit from for, while, and do, just as from switch. A break causes the innermost enclosing loop or switch to be exited immediately. The following function, trim, removes trailing blanks, tabs and newlines from the end of a string, using a break to exit from a loop when the rightmost non-blank, non-tab, non-newline is found.

/* trim: remove trailing blanks, tabs, newlines */
int trim(char s[])
{
int n;
for (n = strlen(s)-1; n >= 0; n--)
if (s[n] != ’ ’ && s[n] != ’\t’ && s[n] != ’\n’)
break;
s[n+1] = ’\0’;
return n;
}

strlen returns the length of the string. The for loop starts at the end and scans backwards looking for the first character that is not a blank or tab or newline. The loop is broken when one is found, or when n becomes negative (that is, when the entire string has been scanned). You should verify that this is correct behavior even when the string is empty or contains only white space characters. The continue statement is related to break, but less often used; it causes the next iteration of the enclosing for, while, or do loop to begin. In the while and do, this means that the test part is executed immediately; inthe for, control passes to the increment step. The continue statement applies only to loops, not to switch. A continue inside a switch inside a loop causes the next loop iteration. As an example, this fragment processes only the non-negative elements in the array a; negative values are skipped.

for (i = 0; i < n; i++)
if (a[i] < 0) /* skip negative elements */
continue;
... /* do positive elements */

The continue statement is often used when the part of the loop that follows is complicated.

 
8 Goto and labels

C provides the infinitely-abusablegoto statement, and labels to branch to. Formally, the goto statement is never necessary, and in practice it is almost always easy to write code without it. We have not used goto in this book. Nevertheless, there are a few situations where gotos may find a place. The most common is to abandon processing in some deeply nested structure, such as breaking out of two or more loops at once. The break statement cannot be used directly since it only exits from the innermost loop. Thus:

for ( ... )
for ( ... ) {
...
if (disaster)
goto error;
}
...
error:
/* clean up the mess */

This organization is handy if the error-handling code is non-trivial, and if errors can occur in several places.
A label has the same form as a variable name, and is followed by a colon. It can be attached to any statement in the same function as the goto. The scope of a label is the entire function. As another example, consider the problem of determining whether two arrays a and b have an element in common. One possibility is

for (i = 0; i < n; i++)
for (j = 0; j < m; j++)
if (a[i] == b[j])
goto found;
/* didn’t find any common element */
...
found:
/* got one: a[i] == b[j] */
...

Code involving a goto can always be written without one, though perhaps at the price of some repeated tests or an extra variable. For example, the array search becomes

found = 0;
for (i = 0; i < n && !found; i++)
for (j = 0; j < m && !found; j++)
if (a[i] == b[j])
found = 1;
if (found)
/* got one: a[i-1] == b[j-1] */
...
else
/* didn’t find any common element */
...

With a few exceptions like those cited here, code that relies on goto statements is generally harder to understand and tomaintain than code without gotos. Although we are not dogmatic about the matter, it does seem that goto statements shouldbe used rarely, if at all.

Coding of this video


#include <stdio.h>
#include <stdlib.h>
#include <math.h>// calling library math.h for calculate math
int main(void)


{
int i;
float a, s, h, r, volumepyramide, volumesphere;
/*
a: apothem length
s: side
h: height
r: radius
*/
do
{
printf("\n\nPlease type number 1 for calculate volume of Triangular Pyramide\n");
printf("\n\nPlease type number 2 for calculate volume of Sphere\n");
printf("Please type:");
scanf_s("%d",&i);
switch(i) // to control condition
{
case 1 :
{
printf("\n\nYou type number 1 for calculate volume Triangular Pyramide.");
printf("\n\nInput apothem length =");
scanf_s("%f",&a);
printf("\n\nInput side");
scanf_s("%f",&s);
printf("\n\nInput Height");
scanf_s("%f",&h);
volumepyramide=1.0/6.0*a*s*h;// Syntax of volume triangular
printf("\n\nSo volume of Triangular Pyramide = %.2f \n\n",volumepyramide);
break; // To break a case 1
}
case 2:
{
printf("\n\nYou type number 2 for calculate volume Sphere.");
printf("\n\nInput Radius of Sphere =");
scanf_s("%f",&r);
volumesphere=4.0/3.0*3.14*pow(r,3);// Syntax of volume sphere
printf("\n\nSo volume of Sphere = %.2f \n\n", volumesphere);
break; // TO break a case 2
}


// default: If we input wrong number, it will show message " Sorry! You don't input number 1 or 2. Please try again..." until we input correct number.


default : printf("\n Sorry! You don't input number 1 or 2. Please try again...\n\n");
break;
}
system("pause");
system("cls");
}while((i!=1)&&(i!=2)); // To check number: 1 or 2? If number 1, it will let us to calculate volume of Triangular Pyramide. If number 2, it will let us to calculate volume of Sphere. If different 1 or 2, it will show message " Sorry! You don't input number 1 or 2. Please try again..." until we input correct number.
return 0;
}


Video

 

 

Link to this video

http://youtu.be/InsDCpQoPvs 

Thanks,